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Night of the Cephalopods is a survival horror game with old school pixel art graphics and an innovative fully voiced dynamic narrative system. The game begins with you lost in the woods after mistakenly summoning legions of preternatural octopi through a mistranslation of the Octinomicon, an eight volume set of books with mysterious power. Now you must fight till dawn with only your shotgun and a handful of shells. Throughout the game your status, the actions you take and the locations you explore are narrated back to you in the style of classic horror master H.P. Lovecraft with full high quality voice acting. Night of the Cephalopods was originally created during the third round of the Artsy Games Incubator, a six week event where Toronto artists help each other learn how to make their own games.
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Spoiler alert!!! |
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Miguel Sternberg: Writing - Code - Art - Sound Design Scott "Pirate" Moyle: Voice Acting In addition the following 3rd party dlls were used for sound and xbox 360 support: Created using Game Maker 7.0 Pro The sound effects and soundtrack use audio from freesounds.org and are used under a Creative Commons Sampling Plus 1.0 License. These sounds were created by the following people: |
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Dec 31st 2008 - Press update - Happy New Years Everyone! Since the last update we made IndieGames Blog's 'Best Freeware Arcade Games 2008' list and got featured on an episode of Bytejacker! Look forward to more Spooky Squid games in 2009! Dec 3rd 2008 - Press update - Added some new quotes to the press section. Thanks to everyone who's been posting and emailing great feedback on the game! Nov 25th 2008 - v0.71 released - I fixed a minor issue with the keyboard controls. The game now handles multiple keys being held down more gracefully. Nov 21st 2008 - Video added - I've added a video preview for the game that also has commentary embedded for anyone who's interested in the thought behind the game's narration system. I've also added a Spooky Squid mailing list so you can find out when we release or update our games. Nov 17th 2008 - v0.7 released - Several sound effects have been added for things like reloading, and picking up ammo. The winning ending now has music and ambient sound to accompany the narration. New icon and loading screen. Nov 15th 2008 - v0.61 released - previous zip retained some old temporary art from v 0.5. Both ending graphics are now the new and improved versions. (thanks to Jason I. for catching that) Nov 13th 2008 - v0.6 released - Updates include: the cemetery, a new room with several objects to explore. The amount of situational narration has also been added to significantly, taking into account many actions involving shooting and picking up ammo. The difficulty has been tweaked making the game twice as long and significantly more challenging then V0.5 |
www.spookysquid.com
Contact us at: neko@silencegreys.com